Welcome to my world.

kuorma-auto:

send me funny g1 screencaps or something i really need somethign to draw

Here, pick one:

icanspeaktocats:

I REQUIRE SUSTENANCE.

icanspeaktocats:

I REQUIRE SUSTENANCE.

Holy shit! Meillä oli vielä tällanen kotona!? Aika vitun nostalgista.

Äiti oli just tossa käytävällä kattomassa ullakon läpi paskaa ja hirveen Aku ankka lehti kasan lisäksi hän löysi meijän vanhan kanteleen. Pienenä mä ja mun sisko oltiin osa yhtä muskari ryhmää kaupungin konservatoriolla ja siellä me harjoteltiin kantelen käyttöä. Mä jo luulin, ett me heitettiin tää ulos aikoja sitten, mut se olikin vaan ullakossa.

Vähän ruosteinen vaan. Kielissä ja niissä viritys-nupeissa on jonkin verran sitä. Se on pelkästään erittäin pinnallista, niin vähän vaan liuottelu etikassa pitäis tepsii parannukseks. Todennäkösesti myydään tää meneen mukavalla hinnalla.

As for the english audiance witnessing this, to summerize: Mom found super-old patriotic instrument (this thing) from our childhood from the attic. Nostalgia boners ensued.

peashooter85:

Ancient Roman marble relief panel depicting a winged penis, 1st century AD.

Ah, the ye olde internet memes.

peashooter85:

Ancient Roman marble relief panel depicting a winged penis, 1st century AD.

Ah, the ye olde internet memes.

cat-meowing-at-things:


mantiscommaman submitted to cat-meowing-at-things:
wait, woah. you should make the cat meow at this cat dio I made in ms paint. 

nice!! let me make jonathan cat in mspaint and have him meow at that dio

cat-meowing-at-things:

 submitted to :

wait, woah. you should make the cat meow at this cat dio I made in ms paint. 

nice!! let me make jonathan cat in mspaint and have him meow at that dio

andreis-reaper:

Clock Tower (1995)
You’d think a point and click game would be terrible on the SNES, wouldn’t you? But really, no, it wasn’t at all. As a matter of fact this game scared the living shit out of me when I first played it. Way more than resident evil 1 ever did.
In my opinion it still kind of holds up to this day. It has an atmosphere to it that’s genuinely chilling. Also, there’s a disfigured nine year old running around with big fucking scissors. Sure, this game is pretty fucking antiquated in this day and age, but it still has this great psychological horror charm to it. If Tex Murphy can make a comeback, horror games like Clock Tower can too.
I suggest downloading the 1997 PC version, Clock Tower: The First Fear, and giving it a try.

Hit the nail right on the head, my good sir. Although what I think you neglected to mention about it is how replayable it is due to the randomization of Scissorman encounters. Even if you play it once, you can’t excpect to know all the scares from that. Things will alter to keep you on your toes for the 1st 3 or so rounds. Very few horror games manage to salvage it’s horror factor well in between playthroughs without sacrificing intuitive gameplay, but Clock tower does this effortlessly. It’s honestly miraculous how they thought this idea so well through on their 1st attempt.
Kudos, Human entertainment. You managed to make not only the best horror game on the SNES, but also make a hotch potch of Dario argento movie referances, perfect for drinking games & referance bingo.

andreis-reaper:

Clock Tower (1995)

You’d think a point and click game would be terrible on the SNES, wouldn’t you? But really, no, it wasn’t at all. As a matter of fact this game scared the living shit out of me when I first played it. Way more than resident evil 1 ever did.

In my opinion it still kind of holds up to this day. It has an atmosphere to it that’s genuinely chilling. Also, there’s a disfigured nine year old running around with big fucking scissors. Sure, this game is pretty fucking antiquated in this day and age, but it still has this great psychological horror charm to it. If Tex Murphy can make a comeback, horror games like Clock Tower can too.

I suggest downloading the 1997 PC version, Clock Tower: The First Fear, and giving it a try.

Hit the nail right on the head, my good sir. Although what I think you neglected to mention about it is how replayable it is due to the randomization of Scissorman encounters. Even if you play it once, you can’t excpect to know all the scares from that. Things will alter to keep you on your toes for the 1st 3 or so rounds. Very few horror games manage to salvage it’s horror factor well in between playthroughs without sacrificing intuitive gameplay, but Clock tower does this effortlessly. It’s honestly miraculous how they thought this idea so well through on their 1st attempt.

Kudos, Human entertainment. You managed to make not only the best horror game on the SNES, but also make a hotch potch of Dario argento movie referances, perfect for drinking games & referance bingo.